3D Studio Max tutorial. This is part 1 of a 2 part tutorial showing how to create spline cages, using the surface modifier to complete the model. Spline cage modelling is the process of drawing out complex shapes using splines and then adding a surface to the object. This is a real easy way to model complex objects and gives you control over your polly counts and the easy to go back later on and make either minor or major changes easily. The image I use in the tutorial can be found here ...