In this video I will cover how to apply texture to a mesh created in facegen Modeler 3.1. We will be importing the object file into zbrush and 3ds_max and applying the texture. This video is in response to a question one of my subscribers had about texturing the models we created in a previous video. For this tutorial I will be using facegen Modeler 3.1, 3ds_max, and zbrush 3. A trial version of these applications can be found on the applications homepage. www.picturebandit.com for a hihg-res version go to http
Artiste : 3D Max tutorial Titre de la vidéo : How to texture 3D portrait in zbrush and 3ds_max Tutorial Catégories : 3Ds Max Vues : 389 Ajouté par : admin