The model is complete! But before we even think about opening Photoshop, there are a few things left to do in 3ds Max. You'll learn about the importance of polygon economy, Unwrap UVW, and even overlapping. Then its off to Photoshop for some texturing hi-jinx. Following tutorials will showcase bring creative Photoshop textures back into Max and preparing everything for online deployment via Papervision 3D. Get ready for action!
Artiste : 3d max Titre de la vidéo : Texturing, 3ds Max, and You - Extended Edition ( Tutorial Three ) Catégories : 3Ds Max Vues : 308 Ajouté par : admin